AGD
NEW UPDATE! SEE BELOW!
Welcome to the AGD
homepage. Here, you will find the
latest version of AGD, a Gameboy Advance® emulator and debugger with many
facilities for efficient GBA development.
The latest version is 0.14b.
Below is a screenshot:
12/01/2001: I just wanted to post a quick update as a
number of people have been asking me about the state of AGD. I am still working on it, but I have not
been able to dedicate nearly as much time to it as I have in the past as I am
presently working on another project. I
am using AGD in the development of this other project, so I am periodically
fixing bugs and making improvements. I
didn’t want to make an official release until I improved the GUI and added
source-level debugging support. If I
get any free time on my project, I will dedicate it to AGD – but this probably
won’t happen for at least three months.
Thank you for your continued support.
10/03/2002:
Okay, I was planning to do more work on AGD because I know
that a lot of people have expressed an interest, but being that my site
has had over 100,000 hits and I have not yet received ONE MISERABLE
DOLLAR from anyone out there, I figured it wasn't worthwhile to dedicate
any more time to the project. I've been busy working on Sega Smash Pack
for GBA (available in stores near you :) which just shipped, so I'm
feeling pretty good, so I'll post the source code for AGD for all you
developers out there. In its present state, AGD is useless for
sound or link-play development, but I've made excellent use of it for
debugging graphics and game logic. I'm sure some able-minded developers
out there will be able to figure out all of my cryptic logic and code
that I ultimately decided not to use and make improvements. If you use
my code, I only ask that you give me credit. Some of you may want me to
give you walkthroughs or guide you through my code, I simply do not have
the time, unless you're willing to fork over some money.
The project is broken into two pieces: one was "general.lib" which I
was intending to share with other projects, and one was "agd.exe". Both
of the archives are available below. If you're not an experienced
developer, or don't know what "source code" means, please don't bother
with it.
AGD runs on Windows-based systems
with the latest version of Direct-X installed on your machine. AGD includes support for code breakpoints,
data breakpoints, debug output, and user breakpoints; and includes a GUI for
convenient operation.
To download the
library source code, click here.
To download the
app source code, click here.
To download the
latest version, click here.
To read the release
notes for this version, click here.